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Ragehouse

studio · five people, one house

Who’s in here

We opened the doors in 2026 with one slot, one laptop and a landlord who hated us. The first title is out, four more are on the bench, and the team stays small on purpose: the person who draws the skull also animates it, and the person who writes the math also signs off the certificate.

We build for licensed operators in regulated and grey markets. Every build ships with an independent lab certificate, RNG report and a full asset pack for your promo team.

The team

  • V. Koval

    founder / game design

  • D. Moroz

    art director

  • A. Sokol

    math / rng

  • I. Rudenko

    engineering

  • M. Taran

    partnerships